Author Topic: Enchanting system - row failures  (Read 1589 times)

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Offline Dx-001

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Re: Enchanting system - row failures
« Reply #30 on: February 23, 2017, 03:23:45 am »
Made 3 so far since Jan, 2 +7 and 1 +8  ::)

Offline Castia

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Re: Enchanting system - row failures
« Reply #31 on: February 23, 2017, 05:55:57 pm »
Made 3 so far since Jan, 2 +7 and 1 +8  ::)

and how many failed?  :o
just wondering.

Offline Dx-001

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Re: Enchanting system - row failures
« Reply #32 on: February 23, 2017, 07:02:55 pm »
Made 3 so far since Jan, 2 +7 and 1 +8  ::)

and how many failed?  :o
just wondering.

well i said made 3, 2 of those +7 and 1 +8, 2 + 1 = 3 no?

Offline Reseda

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Re: Enchanting system - row failures
« Reply #33 on: February 23, 2017, 11:05:14 pm »
List of failed Armonia weapons going +7 now at 6. 0 success this year.
Dang that is painful. Sorry to hear that bruh.
I kinda just save up and buy a +7 blank to prevent all that heartache. I'd sell off the +0 one if I craft it and buy a +7 one. I'd recommend doing this if you're cursed when it comes to enhancing weapons. (Either that or get a cash player friend to +7 it for you, it usually works haha.)

Offline Castia

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Re: Enchanting system - row failures
« Reply #34 on: February 24, 2017, 06:59:13 pm »
Weapon tries to +7: 6. (Armonia/Strata, im not even counting 33s and 34s... that were more.)
Success: 2. Broke: 4.
50%? Not really.

Offline Jeffto

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Re: Enchanting system - row failures
« Reply #35 on: March 04, 2017, 08:06:21 am »
i got this gk from a playtime event, i expend 10m of feso upgrading to +7 was simple awesome, failed 8 times to +6 and one time go down to +4 wtf? plus 4 tries to +7, i can't imagine and armonia or strata armor..
the problem here is server mechanics, less people, less chances to success a +7, think about it, u waste loot of money upgrading to +7, using EB+Imperviums, and u say omg i wasted so many money i need to stop, next to that a random person without eb or imperviums success an upgrade to +7 (that person take all ur chance's again)
the real random chance's come after a server reboot/maintence
« Last Edit: March 04, 2017, 10:49:17 am by Jeffto »
"Don't Trust The System", "Nothing is true, everything is permitted", "Your imagination is the limit"

Offline Rusalky

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Re: Enchanting system - row failures
« Reply #36 on: March 07, 2017, 01:01:35 pm »
Why don't we have equal opportunity to enhance? I am just off enhancing 6 AR34 from +5 to +6, without Valerons. 1 success in 6. It was almost always the same, except once in like 15 times. Nobody can tell me this is luck based. The result is worth much less than spent boosters.
It's like gambling with cheater. Cheater in this case is the game. You can't even respond to this thread, because it may prove some insane theories here are actually true.
On occasions like this I remember when alchemy was like only source of dreams of devil. Players lined up to do alchemy right after reboot, as later there was like 0,0001% chance to get dreams. Is this enhancing the same? Shame on you for allowing such broken system to function and cheat people who think we have equal chances.